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Learn the basics of how to track and solve an example clip to enhance your VFX skills.


Video Overview

0:00 - What we will be covering in the video

0:32 - Adding the first node to the tracking tree

1:13 - Connecting nodes together

1:55 - Repositioning nodes

2:15 - The Auto Track

3:24 - Running the Auto Track

3:48 - Cinema controls

5:26 - Adding the Camera Solver

6:05 - Solving the camera

6:44 - Viewing the results

7:23 - An introduction to the 3D viewer

8:01 - Adjusting the windows

9:18 - Checking the point cloud

10:07 - The virtual camera

10:23 - Verifying the results

11:13 - Observing the ground plane

11:38 - Outro


Before you begin, download the latest version of PFTrack and the media files linked below.



Downloads



Key matchmove insights

Learn how to refine your solved camera using these essential techniques. Learn how to manage moving objects using masks, calibrate the camera and resolve tracking errors in the camera solver. 



Tracking and solving issues video overview

0:00 - Brief overview of what we will be covering in this video

0:28 - Analysing the clip and learning the camera motion

1:07 - Performing the initial track & solve of the clip

1:42 - Checking the results and discussing the issues

4:03 - Using masking to occlude moving objects from the camera solver

7:29 - Calibrating the virtual camera and re-solving the clip

11:04 - Using the tools in the camera solver to remove errors in the solve

17:00 - Re-fining the camera solve with all the fixes made so far

17:31 - A look at the updated solve and video conclusion



Before you begin, download the latest version of PFTrack and the media files linked below.



Downloads



Key matchmove insights




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